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3ds Max: Hard Surface Modeling Basics with Joel Bradley

Category: Tutorials


3ds Max: Hard Surface Modeling Basics with Joel Bradley
3ds Max: Hard Surface Modeling Basics with Joel Bradley
Duration 2h 38m Project Files Included MP4

Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are typically smooth, there are many opportunities to use 3ds Maxs built-in tools to make your modeling process more efficient.

Tags: Hard, Surface, Modeling, Basics, with, Joel, Bradley

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MotionWorks - MAKING IT LOOK GREAT 11: Hard Surface Modelling Tactics For Cinema 4D

Category: Tutorials


MotionWorks - MAKING IT LOOK GREAT 11: Hard Surface Modelling Tactics For Cinema 4D
MotionWorks - MAKING IT LOOK GREAT 11: Hard Surface Modelling Tactics For Cinema 4D
Hard Surface Modelling Tactics For Cinema 4D

Of all the areas a 3D artist can learn, modelling is arguably the most difficult to master. It takes hours, weeks, months and years of practice and mistake making to reach the stage where you can decipher a mesh just by looking at it.

Tags: MotionWorks, MAKING, LOOK, GREAT, Hard, Surface, Modelling, Tactics, Cinema

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The Foundry: Subdivision Surface Modeling in MODO r2

Category: Tutorials


The Foundry: Subdivision Surface Modeling in MODO r2
The Foundry: Subdivision Surface Modeling training video in MODO r2
Duration: 1hr 45m | Video: h264, yuv420p, 1280×720 30fps | Audio: aac, 44100 Hz, 2ch | 443 MB
Genre: eLearning | Language: English

This video tutorial from Andy Brown is all about how to approach the modeling of hard surface (vs. organic) model with multiple interlocking parts. When approaching any kind of complex model it is best to have a plan or methodology that will allow you to complete the project in an efficient and controlled manner.

Tags: Foundry, Subdivision, Surface, Modeling, MODO

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Hard Surface Texture Painting Vehicle Texture Painting with Ted Davis from Gnomon Workshop

Category: Tutorials

Hard Surface Texture Painting Vehicle Texture Painting with Ted Davis from Gnomon Workshop
Hard Surface Texture Painting Vehicle Texture Painting with Ted Davis from Gnomon Workshop
English | Video: h264, yuv420p, 1024x768, 2165 kb/s | Audio: aac, 22050 Hz, s16 | 3.23 GB
Genre: Video training


BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the series focuses on hard surface texture painting for 3D models – in this case a military styled helicopter. Ted begins by organizing the vehicle into discreet layer groups reflective of their final material assignments. He then shows various texture painting techniques and methodologies using Maya, Photoshop®, BodyPaint and ZBrush. The DVD includes production meetings with art director Mark Goerner and culminates with a spectacular rendering of what all the various maps look like when placed on the model.

Tags: Hard, Surface, Texture, Painting, Vehicle, Texture, Painting, with, Ted, Davis, from, Gnomon, Workshop